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Tutorial #6: Introduction to ASAM OpenMATERIAL 3D Geometry

  • clemenslinnhoff
  • 14 hours ago
  • 1 min read

In this video, Clemens, CTO of Persival, introduces the ASAM OpenMATERIAL 3D standard, focusing on how to standardize the geometry of 3D assets for simulation. Building on previous tutorials covering standards like ASAM OpenDRIVE and ASAM OSI, Clemens explains how ASAM OpenMATERIAL 3D defines simulation-ready asset structures for vehicles, humans, and environments.


Key Topics Covered

  • What is ASAM OpenMATERIAL 3D? Learn how this standard complements others in the ASAM OpenX family by describing how simulation assets look.

  • Standardized Asset Geometry: Explore the internal structure of vehicle, human, and environment models, including node hierarchies and coordinate systems.

  • Simulation-Ready Models: See how OpenMATERIAL 3D enables seamless integration with simulation engines and FMUs by standardizing asset internals.

  • Use of Armatures and Hierarchies: Understand how standardized skeletons and model hierarchies support realistic movement and animation.

  • Blender Demonstrations: Follow along as Clemens inspects and manipulates OpenMATERIAL 3D compliant models using Blender and glTF files. 


Tools & Standards for Co-Simulation


Next Steps: Stay tuned for the next tutorial, where Clemens demonstrates how to use OpenMATERIAL in a simulation and how it integrates with the ASAM OSI standard.


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